Temple browser monster game3/26/2023 ![]() Then a creature lunges at you, and time stops. ![]() Time seems to slow as you tread the massive halls, their sheer number presenting a viel to the senses. Within the Apshai Temple there is a compression of experience. You will need salves and elixirs to heal yourself after combating the monsters of the Temple. Your mark of courage will be your body, laced with wounds and battered by blows. “No cross, no crown” was said by the religious in ancient times. You can speak with some of them in this place of many tongues. Of the friends you meet, natural and unnatural, some may help you on your way. Therein, it is said, lie gems of many colours, and healers such as the lilly. Therein you will meet creatures hard and soft - carrion beasts and the foul leech. It’s said the Minotaur of Crete knew of such mazes. To fight or flee, such will be your dilemma in the Temple of Apshai. And the third is a place of blinding sand and mazy rooms which are the sanctuary of the Sphinx - the spirit, the last mystery. It also knows the path of the spirit, shown by the priests. The second knows tragedy, and the sage laugh that turns away from terror and horror. To survive, your war-like spirit must be raised to a fever pitch. Of these three I can only say that the first is a depth of blackness - it’s evil power lashes viciously at those who dare to enter its very heart. So, the realms of Apshai are three: first, the Temple second, the Upper Reaches and last, The Curse of Ra. These three are the simple truths of Apshai. The ear is to listen, the heart is to feel, the soul is to know. The Trilogy of Apshai, like truth and beauty, cannot be told. I could tell you tales of horror and madness, but this would not serve. ![]() In the end, when all visible resources are depleted, you will fall back upon ego - the well of the self which is man’s last great reserve. At times your quick wit with a wandering monster or cleverness in parlay with the Innkeeper will greatly advance your course. Sometimes, when strength falters, only sleight of hand will save you. Only a deep mind can fathom the mysteries to be unfolded. Only the stoutest of constitutions will stand against the rigours of the journey that lies ahead. Your sense must be sharp as the talons of an eagle, to warn you of swift dangers. You are a lone adventurer, strong of sinew and keen of blade and mind. I await the seer While they slumbered and slept… The Sphinx is drowsy, Her Wings are furled: Her ear is heavy, She broods on the world. ![]()
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